Where are we now?
The pictures above are the first enemy design we have made and the new floor background and also the new main character.
So far we have been able to complete the prototype and have started on the animations of the character. we hope to be able to have randomly generated rooms in the dungeon but we don't know how difficult that will be. as a group we have been able to get coding under control and have worked through that. we also have had art worked on vigorously by Caleb Ricks.
Our next milestone is the alpha and ho we plan on getting ti playable and fun for most people by then. we plan on having the alpha done by May 3rd. We plan on having trouble with the rooms and making it more difficult but still fun. we also plan on having trouble with art work getting implemented in without any hitches. we plan on dealing with this by having artwork done later so it doesn't interfere with the game. we also plan on learning how to add random rooms.
Siege The Castle
A top down game where you start off near a castle.
Status | Released |
Author | Airplanefood94 |
Genre | Adventure |
Tags | Pixel Art |
More posts
- Where we are nowApr 18, 2019
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