Where we are now


We as a group here have leaned much about what is going on as of the games development. We have been able to set up a few base models for the character that will be used in the game. we have also been able to learn that a randomly generated crusade would be very difficult and there will be updates on that later. We have also been able to set up a base in the coding and will be working very hard to get more out to you as fast as possible. The back round of the page itself is actually the design for the walls and dungeon you will be set in.  We've  been able to get a little ahead on the plan and will be able to send the prototype out a little earlier than realized. We are planning on having a playable prototype by 4/15 at its latest. We will expect difficulty in the coding part and how quickly it will be done but if we work hard we believe that it will be accomplished by the set time.

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